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Mining Outposts are finally here.
Much like the farms and factories, mining outposts are player owned and run manufacturing plants, available on every planet in the galaxy. Their primary purpose is to extract resources from the hidden depths of the planetary crust, and provide them for easy access to all traders for profit and further refinement in factories and farms
Mining outposts work just like factories, except they are cheaper to buy and run. You will need to decide what you want to mine, how many miners to employ, and the prices you wish to buy and sell resources and products
There are several parts to Mining Outposts
1) Mining Outposts can only be built on planets.
2) Build a Mining Outpost - cost 50K. This is about 1/10 the cost of a factory. The first link you'll need is off the main page, down the bottom right hand corner, underneath the warehouse and/or factory link (if you have it)
3) Transfer cargo to and from your own mining outposts. This is via the cargo screen when you are docked at a planet where your mining outpost is.
4) And for those who haven't noticed (or use screen readers) the cargo screen has changed as well. From here you can now transfer cargo between your ship, warehouse and mining outpost. Which direction you transfer in is determined by the drop down box. You can also dump cargo from here, as before.
5) Buying and selling at other players Mining Outposts. At a planet with any mining outposts other than your own, you will have a new link in the left nav bar which links to a page with all of the mining outposts belonging to other players at that planet, along with details of what they are buying and selling (currently producing)
So make some money buying and selling other players goods and selling or buying at markets. It's simple!
6) Your mining outposts production. There are 2 different pages for your own outposts. First there is a link in the left nav to list "my outposts" this lists all of your mining outposts. If you are at a planet that has one of your own on it there will also be a link underneath the planet name to take you to that outpost. The same link exists from the summary page once you have purchased your mining outpost.
7) Setting up production. Each mining outpost can only produce 1 item at a time. You set the item being produced and the price you want to sell it at in the top part of the screen. Setting the produced item will also list you the items that need to be purchased to produce that item, down the bottom of the screen.
Your mining outpost will automatically come with space for 100 containers of items. If you want to buy more simply fill in the box and click the increase button (at 50 credits per tonne), selling space is similar (refunded at 25 credits/tonne)
But to make your outpost produce anything you need workers :)
And they don't come cheap, in fact they are paid by the hour, so make sure you don't employ too many at once!! Worker costs also depend on the item being produced. The more expensive the item, the higher the cost
The amount of workers you employ also determines how many containers per hour of your production item you build. Again the more expensive the item, the less per hour you'll build.
8) The safe. You need to deposit money into your safe to pay the players that sell you items. And any money made from selling your produced goods will also be deposited back into your safe. Workers wages are also paid from your safe. If you don't have enough money to pay them, nothing will be produced.
9) You will also need to set up maximum stock amounts of each item that players will be selling to you and a price that you will give them to the item, otherwise no one will be able to sell you things. Although you can still transfer cargo to your factory yourself from the cargo page.
10) Mining outposts cannot create any item that is sellable at that planet.
12) Those lazy workers. If the outpost owner is docked at the planet where the mine is, the workers work harder. Much harder in fact.
Each tick you remain at that planet, your mining outpost will produce 150% more goods than normal (giving 250% total production), but for the same hourly wage.
13) Final note - there's only room for 1 mining outpost per player per planet...